A Review of Magical Artist, an Accessible Mobile Audio Game
Magical artist is the third game I've played developed by Prudence Interactive, a Chinese developer that specializes in developing mobile accessible audiogames. When I went into this one, I had high hopes. As I said in my review of Call Of Fate, a lot had been improved from the first game they released. So I hoped that Magical Artist would be even better, as they applied everything they'd learned over multiple games to this new release.
Accessibility, the Origin of Innovation
Update: The Fable version of this material is now available here.
Correcting Years With NVDA and Espeak
I'm mostly documenting this for myself. I've been trying to switch away from eloquence for ages, with little success. One possibility is Espeak-ng, at least with NVDA on Windows, and on Android. Unfortunately, Espeak on IOS has a bunch of serious bugs, and hasn't been updated in forever.